PROJECT PATRON
Capstone Project
As part of the expected workload of my degree's coursework, Project Patron is an ongoing game being developed by myself and a team of fellow graduate students.
Taking inspiration from tile-based strategy games, we decided to combine elements from popular card games to create a unique management system where the player spawns minions and resources from a given deck.
The story-driven narrative behind this title is that the player has pledged themselves to a demonic overlord known as a "Patron" whom bestows their gifts unto their loyal subjects. As a player completes demands of their infernal leaders,they are rewarded with increasingly potent cards in their deck.
Asset Creation Work
For Project Patron, I am working as one of the team's artists and tasked with the creation of various art asssets, animations and effects to be used as a player's navigates the gameboard.